Showing posts with label Bethesda. Show all posts
Showing posts with label Bethesda. Show all posts

Friday, May 4, 2012

You Should Be Worried About The Elder Scrolls MMO

...Don't stab me with my own sword!


It was a rumor for months, but a leak of the next issue of Game Informer has finally confirmed it: The Elder Scrolls is going to be getting the MMO treatment. Initially the hope for this games online prospects has been high, after all Bethesda have created some fine RPG's, so surely the new ZeniMax Online studio will work closely with them and make it as close to the experience we've come to know and love right? Well, you may want to sit down for this, because this is going to sting...

This may be the worst decision ZeniMax has made with one of it's franchises. Ever.

Now to be fair, there are some parts of this first batch of information that caught my eye. First off the story. The game is set a millennium before Skyrim, which gives us a chance to see the lad of Tamriel in a whole new way. The fact that you will be able to travel between different provinces is also fairly appealing, as the past three Elder Scrolls titles have kept you more or less within the boundaries of the province the game is set in. There are caves and dungeons that aren't instances and are simply part of the game world. It also seems like player factions will be able to have a bit of power in the game, so much so that the faction that controls the Imperial City will be able to name a player the Emperor. 

If you've already read the Game Informer article then you know the details but for those who haven't the first few pages detail the approach the developers are taking, and that approach sounds extremely familiar. ZeniMax Online's Paul Sage says early in the article, "...it needs to be comfortable for people who are coming from a typical massively multiplayer game that has the same control mechanisms, but it also has to appeal to Skyrim player." Okay, sounds fair to me, your trying to pull in a new market while trying to keep the old one. So how are they doing this? Okay, stop me if this sounds like something you've heard before: You play the game in third person, the combat system orients around skills on a hotbar, and your attacks have a cooldown rate. What game does that sound like? Oh, World of Warcraft (among others). No surprise since they literally called them "World of Warcraft mechanics."


Well at least it'll be free roam right? Nope. Just like dozens of other MMO's before it, regions are locked off until you've progressed to certain level. Oh and some areas are going to stay locked off so the can be included after release as expansion content. NPC's won't run on the life bustling schedules they do in the RPG's, and you won't be able to be a home owner because it's "too hard to implement in an MMO." 




Am I the only one who read that and grew a little concerned over it? 


When the news first broke, and I got my hands on the article, I was excited. After reading it and seeing the developers plans I am worried and now fear I may soon have to add The Elder Scrolls to the list of franchises I loved that got run straight into the ground. This is an opportunity to take an already deep and expansive world, and open it's floodgates so that players could enjoy the world with each other. The Elder Scrolls is, perhaps, the most popular Western RPG in the world. The series has millions of fans, and millions more have discovered the franchise thanks to Skyrim's critical, commercial, and public success. As long as ZeniMax Online stays true to the Elder Scrolls formula, it could be new ground for the MMO experience. Except it appears they won't be. 


The two biggest things that make Elder Scrolls the franchise it is are the free roam free roam, and it's first person perspective. The first person perspective isn't unique to RPG's, but it is very rare, and it is one of the qualities that has always set Bethesda's RPG's apart from others. It's not the most important part of the game, but it provides a greater sense of being there, and adds to the immersion factor. It is breathtaking to climb to High Hrothgar then stare off into the horizon, or to duel a dragon as it breaths fire in your face, or to gaze up in wonder at the bizarre, but gorgeous evening sky in the Shivering Isles. Even more important though is the free roam. The Elder Scrolls series has always been about going where you want, doing what you want, whenever you feel like it. Your never forced to follow through the story, and you never told to approach the game a certain way to be successful. You can roam around and search for quests, or you can go dungeon diving. You can sign up with a guild, or go rooting through the woods for alchemy ingredients. Even if the game suggests you not do it, you can still do it. Hell, in Morrowind you could actually break the games story by killing plot-essential characters.This quality has always been integral to the Elder Scrolls formula.



As it stands right now, it seems that the Elder Scrolls MMO won't be keeping much in common with the experience we have come to love up to this point. The free roam seems like it will be restricted to more traditional MMO wanderings, which takes away one of the most identifiable parts of the Elder Scrolls experience. Then there's games third person perspective. That's not different. I have seen that in every single MMORPG since I can't remember when. I don't think that the Elder Scrolls MMO needs to be strictly adherent to what the series has done up to this point, but it does need to be recognizable, playstyle wise, as the Elder Scrolls. Then there's the first few screenshots of the game. Now the awkward character models are hardly perfect, but Elder Scrolls has an art style all it's own, something that is also somewhat recognizable. I actually had to double check and make sure I was reading the right article when I looked at the screens. The games visual style reminded me a bit too much of World of Warcraft, or if you want a more recent title, Kingdoms of Amalur. Not one of the handful of screenshot reminded me of any part of the realm of Tamriel. At least not the one I've been show up to this point. 


The direction ZeniMax Online seems to be taking isn't bold, it's predictable. This is just another fantasy MMO with very few qualities that make it stand out. It seems as if they're just like several other franchises that want a piece of the massively online pie. There is always debate about why no MMO has ever been able to duplicate the success of World of Warcraft. That's because most of the competitors don't try to be different, they try to use the mechanics that made WoW such a ground breaking experience. However, first impressions are everything, and the first impression of The Elder Scrolls MMO doesn't inspire a lot of hope that this will be anything to really get excited about. 



I will still wait to really judge my feelings on the game once E3 is over and we've gotten an actual look at what ZeniMax Online is up to, but the initial impression has left me very disappointed in the developers vision for this game. As a huge fan of The Elder Scrolls, I had high hopes that this game could really distinguish itself from the traditional MMO experience. Instead, I am concerned that ZeniMax isn't going to stay true to the spirit of the Elder Scrolls. This shouldn't be just another run of the mill fantasy MMO, this should be the reason millions of people disappear from the planet for months.


Image Sources:
#1. http://dominat3.com/files/2012/05/ES_0000.jpg
#2. http://www.csmonitor.com/var/ezflow_site/storage/images/media/content/2012/0443-skyrim/12453889-3-eng-US/0443-skyrim_full_600.jpg
#3. http://rampantgames.com/blog/uploaded_images/morrowind2-724901.jpg
#4. http://manatank.com/wp-content/uploads/2011/09/the-elder-scrolls-v-skyrim-lake-vista.jpg

Tuesday, May 1, 2012

Newsbrief: No Time to Split

...I use my time unwisely.

It's Monday, and it's also been a week since the last time I posted, so I thought it would be appropriate to discus what's going on right now. Before we get into that, I wanted to update a few things. First off, I'm on Twitter now. Well I guess it would be more appropriate to say I am using my Twitter now. I had created a while back but pretty much forgot about it the second I signed up. If you feel like stalking me, or just want to be one of my followers, there's now a link to it in my links section on the sidebar. Secondly, I'm still trying to increase site traffic so if anyone has any ideas on how I can promote this place, send a comment to me at the end of this post. I already use Facebook and Twitter now so I need something other than that. I'm thinking of doing a giveaway as well, so keep your eyes peeled for more info on that too. Lastly, I'm also now writing for the Sakurahana Anime Network's blog too. I haven't done a whole lot there yet, but there's a good mix of stuff both anime and gaming related there, as well as some other miscellaneous things, so go check them out too!

Alright on to the news.

Timesplitters 4 Not In Development




Dashing the hopes of many fans, Crytek UK confirmed on Sunday that they are not currently developing Timesplitters 4. The development team has reportedly spent all it's money on monkeys (though they did clarify to say the game was not in development.) For the past few years teaser art has leaked here and there, and there were rumors in 2010 that developers were talking with publishers about getting the game released. It's a real shame too, because Timesplitters has a reputation has one of the finest first person shooter franchises from the last generation of consoles. However the series has not been seen on this batch of consoles, and it now seems as if the franchise may be in danger of disappearing altogether.

Bethesda Announces First Skyrim DLC



Bethesda announced, alongside their release of Kinect functionality, the first downloadable content for Elder Scrolls V:: Skyrim. Dawnbreaker will release at some point this summer, and is a timed exclusive to the Xbox  360. Details are scarce as of now, Bethsda only confirmed the DLC and announced that more details will come at E3. Given that Bethesda has said that the DLC for Skyrim will be more like expansion packs, this could be a fairly sizable chunk of new content headed our way. Some leaked files have pointed to snow elves and crossbows, but for now it seems we will have to do a little more waiting to see what Bethesda is up to.

Black Ops 2 Confirmed



The UK site for Call of Duty has confirmed the newest installment in the franchise is Black Ops II. The site says the game will "Push the boundaries of what fans have come to expect from the record setting franchise, Call of Duty: Black Ops II propels players into a near future, 21st Century Cold war, where technology and weapons have converged to create a new generation of warfare." A trailer and screenshots are listed as "coming soon" on the site.

Nvida Announces New $999 Flagship Card



Last week, Nvidia teased a coming announcement. Now we know what they were hiding. Nvidia peeled off the covers on their new flagship graphics card, the GeForce GTX 690. The sleek new card is touted to have the performance of two GTX 680's tied together. The performance chart that Kotaku shared boasted some extremely impressive FPS stats. The card will be released on May 3rd and can be yours for the low low price of $999.


Image sources:
#1. http://nexus404.com/Blog/wp-content/uploads2/2012/04/TimeSplitters-4-logo.jpg
#2. http://img.gawkerassets.com/img/17lazeg6svbvejpg/original.jpg
#3. http://cdn4.spong.com/news/c/a/callofduty368739l/_-Call-of-Duty-Black-Ops-II-Website-Launches-Release-Date-Confirmed-_.jpg
#4. http://www.gamersdailynews.com/userfiles/image/2012/April/GeForceGTX690.jpg

Wednesday, April 18, 2012

Mid Week News: Leaking All Over The Place

...We're going to need a plumber.

It's Wednesday, and that means we've still got two days until the weekend. However, given what we've seen happen already this week, this could be a busy weekend. Quite a few of games are getting teased and leaked right now, so here's a few of the big ones.

Black Ops 2 Info Coming May?



Kotaku obtained a picture of a poster today that hints at the first details of the next Call of Duty title possibly coming on May 2nd. While the next Call of Duty title hasn't been confirmed to be a follow up to Black Ops, Activision recently acquired the blackops2.com domain name, and an Amazon listing in France had the game listed. The poster also looks somewhat similar to the cover art from Black Ops, though it's too blurry to be sure.


Turns Out Bethesda Doesn't Just Make Elder Scrolls



A few days ago, a screenshot surfaced from Bethesda surfaced with the caption "Tomorrow." Many immediately thought the screenshot was referring to upcoming DLC for Elder Scrolls V. Turns out, as Bethesda public relations man Pete Hines put it, "We (Bethesda) do make other games." Instead we got our first trailer of Dishonored. Make no mistake though, this game is shaping up to be one of the premier titles of 2012. The game is set in a massive steampunk-style city called Dunwall, and the gameplay is stealth-based action goodness. Defiantly have this game on your radar.


Halo 4 Dropping on Election Day/ First Gameplay Footage On Conan



343 Studious has announced that Halo 4 will be releasing on November 6th, 2012. For those of us in the US, that is better known as election day. I have a feeling quite a few votes will be left uncast because of this decision. Also yesterday evening, the first look at gameplay from Halo 4 was on Conan O'Brian. It lasted all of nine seconds and didn't really show off the game in any significant way, but still it's something. Am I the only one that wouldn't want Conan's voice as my Spartan's?


Crysis 3 Announced



After being accidentally leaked by EA's Origin service last week, EA has now officially announced Crysis 3. The game will once again be set in New York City, although you might not recognize it. Through the power of the Cell Corporation Nanodrome, New York City has been transformed into a city covered in rainforest, swamp, and other various types of environments that are segmented into seven distinct areas. Oh, and you'll also be able to use a bow. The game is set for release sometime in 2013, but you can already preorder the game through Origin. EA even has preorder bonuses lined up! Oh joy!


Thats all the news I've got for now. I'd also like to say whoever made that Best Buy photoshop picture about Half-Life 2: Episode 3 is incurring a lot of wrath around the web right now. What did you think was going to happen? Silly troll...


Image sources:
#1. http://img.gawkerassets.com/img/17jzkqos96mw2jpg/original.jpg
#2. http://attackofthefanboy.com/wp-content/uploads/2012/04/dishonored.jpg
#3. http://cdn.wegotthiscovered.com/wp-content/uploads/halo-4.jpg
#4. http://img.tgdaily.com/sites/default/files/stock/450teaser/crysis3.jpg

Monday, December 5, 2011

Flufflist: The Top Five Western RPG's Of All Time

...No there is no Zelda here.

With the release of Elder Scrolls V: Skyrim, western RPG's made a bold statement. Despite having no multiplayer whatsoever, it has been one of the best selling games this year. It is also one of the best reviewed, with over 50 perfect scores from critics, and the player reception has been just as good. It actually has me thinking about where it might end up in the all time RPG's list a few years from now. It also made me think about all the other western RPG's I've played, and their legacies too. So here, from me to you, is a list of the top five western RPG's of All Time (from my point of view)

Oh and spoilers and stuff....you've been warned.

Honorable Mention: Neverwinter Nights




Neverwinter Nights is a rare game in my mind, and it holds a special place with me personally because this was the game that really got me into RPGs. I had always been a somewhat casual gamer kid before I found my dad's copy of Neverwinter Nights, but I was hooked forever afterwards. At the time of it's release, Neverwinter Nights had some pretty decent graphics, but it was the turn-based gameplay based on Dungeons and Dragons 3rd edition rules that had people interested. The solid gameplay is every D&D fans dream when it comes to taking the pen and paper experience to the digital world. The story was solid, though it did slow at times. However, these all took a backseat to the multiplayer and mod community. The robust multiplayer allowed players to pick from a multitude of severs to play consistent campaign's, as well as the campaign that shipped with the game. But for me, the thing that sets this game apart is the mod community. Neverwinter Nights shipped with the Aurora Toolset, which allowed players to create their own campaigns to play in the game. Couple that with the people who made new items, hakpacks to use with the toolset, and custom audio, and some of these campaigns actually beat out the one that came with the game. There is practically YEARS worth of excellent gaming to be found on the internet thanks to the community that loves the game so much. And that's really what sets this game apart from the others on this list (except Morrowind perhaps) is that the community actively made improvements to the game. While the game shows some serious age now, it is still worth picking up, because there is still so much to discover through the community.


#5. Planescape: Torment



If you like to be evil, and you don't want any morality conflicting your decisions, then Planescape: Torment are right up your alley. The dark and emotional story are unlike anything else I've played in an RPG. The story isn't about happy endings or saving the world from evil. It's about a man simply named...uhh...The Nameless One, who he is unable to remember who he is when he wakes up in a morgue at the start of the game. As you play you learn that The Nameless One is immortal but every time he "dies" he forgets his past. Your free to discover the truth how you see fit, and the games dark setting and premise feel refreshingly different from usual RPG's. Really this is one of the stronger stories in a game, because it's more personal. Your choices in the game often times have unpredictable consequences and makes playing the game fun and engaging, You also have the ability to learn new abilities by "remembering" one of The Nameless One's past lives, which is a genius idea. The game had some incredible music and voice acting as well, and a lot of it still holds up today. The interface is also intuitive, even today, keeping menus and screens limited so you can focus on playing the game. The gameplay is also very solid, if a bit easy. While Planescape: Torment earned a great critical reception at release, people avoided it for some odd reason. Perhaps the dark story and setting were a little too different at the time. Whatever the case, Planescape: Torment is a cult classic that has never earned the attention it deserves, but that doesn't diminish how incredibly brilliant it really was and still is.


#4. Elder Scrolls III: Morrowind




Morrowind is the ultimate game for exploration. The story starts with you on a prison ship, as you are transported to a small port. The guards call you up from below the decks. They check you out in a ever so brief tutorial of how the game works, which doubles as your character creation process. They politely suggest you visit a man named Caius Cosades and then send you on your merry way. From that point on the island of Vvardenfell is your oyster. You can go anywhere, do anything, be anything. Join a guild, help one of the three big houses that run the province, go side questing, or just go run around the island until your bored. For me, I never was even able to finish the story until about two years after I got the game. I got so involved with the world and the various quests and people and places that I never felt a serious desire to wrap the main story up. This game is unlike the others on this list because the story and characters take a backseat in this one entirely. Storytelling has never been Bethesda's strong suit, and they wouldn't argue that. That's because The Elder Scrolls games have always been about doing whatever you feel like doing. But Morrowind made you just feel like doing something, even if you didn't know what. The world is incredibly detailed as far as aesthetics and content are concerned. And all you have to do is see the sheer number of readable books to know that there is a pretty detailed history to go through if you feel like it as well. Morrowind also has a fairly dedicated mod community that has made numerous improvements to the game that have kept the game fresh even after Elder Scrolls IV came out. Morrowind doesn't need a super detailed story to make it enjoyable. Sometimes, just firing up the game and knowing you can do whatever comes to mind on a given day makes it incredibly addictive.

#3. Mass Effect




Mass Effect is a prime example of excellent storytelling and world building in an RPG. While the gameplay is solid, and the graphics are certainly breathtaking, Mass Effect took a leap forward for games with it's story and characters. The story's premise is as follows: The Reapers, a sentient race of machine-like beings who sweep through the galaxy every 50,000 years or so and wipe all sentient life out of the galaxy. They've repeated this process for millions of years. Now it;s up to Commander Shepard and his crew to stop them once and for all. I have never played anything even close to what I get with Mass Effect when it comes to story. It's like playing a Sci-Fi movie, except your in the drivers seat. The world itself is spectacularly well put together. All the alien races have their own histories, the technology has interesting concepts, and the codex that builds as you explore the game world shows just how much effort Bioware took in building the galaxy you wander through. Really some of the history of the galaxy is so interesting it almost demands some games of their own. The characters are extremely memorable, and they all have different personalities, motives, and views on the universe and how things work. Wrex, a Krogan Battlemaster, enjoys fighting like most of his species, but is also one of the few who cares about his dying races future. Meanwhile you have Garrus, a Turian who hates to let the bad guys win. So much so that he is an "ends justify the means" type. He's also an extremely talented soldier, he's like Dirty Harry and Batman mixed into one package. Mass Effect's universe is so deeply detailed, it seems almost certain that we'll be playing in it long after Commander Shepard's story is finished this March. Just so long as we stay away from the elevators...

#2. Knights of the Old Republic





Back in 2003 Star Wars had already had a rich history when it came to games. Rouge Squadron, Dark Forces, the Jedi Knight games. But when Bioware were given the opportunity to create an original story in the Star Wars universe, they were given a golden opportunity to put their company on the map. It was also a big risk, taking on what became the biggest Star Wars game ever, which included a huge risk by setting the game thousands years before Darth Vader was even a whiny little brat named Anakin. But Bioware not only delivered a solid game, and they also didn't just delivere the most memorable Star Wars game ever. Bioware delivered on of the greatest RPGs of all time. The game wasn't just an RPG with Star Wars sprinkled in. Every second of the game feels like Star Wars.The gameplay was solid, if a little easy at times. The soundtrack was also incredible. They didn't rip tracks out of the movies, they created an original score that gave the game it;s own feeling, while also still sounding like something straight out of A New Hope or Return of the Jedi. But it was the characters and the story that really make this game memorable. Characters like HK-47 and Carth Onasi are just as beloved by Star Wars fans as Darth Vader or Obi Wan. They also develop very well, and have interesting back stories of their own. The story though, was what really made Knights of the Old Republic memorable. In my opinion, it's not just good, it's better than even the original trilogy of Star Wars movies. It's paced so perfectly, you never feel like things are rushing along or are moving too slowly. The side quests and companion quests are just as fun and detailed as the ones in the main story. And the big twist, that you are (or at least used to be) one of the most evil forces in the entire galaxy came so far out of left field you never saw it coming. It was like "Luke I am your father" all over again. My jaw had to be screwed back into place after it happened. Perhaps the biggest compliment one can give Knights of the Old Republic, is that it holds up so well. It does show it's age when compared against today's newer RPGs, but the characters, the story, even some of the gameplay, near the top of the pack. The only question left to answer now is will The Old Republic MMO live up to the legacy of the original?

#1. Baldur's Gate II: Shadows of Amn




The oldest game on this list also happens to be the best. Simply put, western RPG developers have been trying to top this one for more than ten years, and while many have gotten somewhat close, no one has been able to fully top what this game did. It's main story alone is almost 70 hours short. Add in the side quests, class specific quests, an companion quests and this game is nearly 200 hours in length. The story is incredible in and of itself, taking a few twists and turns en route to a hell of a final showdown. The game, for it's time, was absolutely drop dead gorgeous, and even today, while clearly dated, they aren't half bad. The characers in Baldur's Gate II are by far some of the best in gaming period. Minsc (and Boo!) alone has earned a place in gaming lore forever, but add in characters like Imonen, the childhood friend of the protagonist, Yoshimo, the mysterious swordsman, and Edwin, a rouge wizard who enjoys insulting you (and gets transformed into a girl if you play through his side quests)  and you have a great party to adventure around with. In fact, even with room for five people to take with you, I found it difficult to choose from the extensive list many times. Add to all that the gameplay and leveling systems which were nearly flawless, and you have a game that just stands at the top of the mountain. The story is thrilling, the characters interesting and detailed, and the world is vast and deep. Nothing has quite reached the level of fun, depth and storytelling that Baldur's Gate II reached.

So there it is. I imagine more than a few of you are wondering are a few different games are here. So post up what you think in the comments. Did I get it really wrong? Do you agree? Let me know!

Until next time space cowboy...

Monday, November 28, 2011

Weekly Wrap Up: A New Format

Before we get started...

Okay, so you know how this blog has been updated here and there with some in depth stories and pieces? Yeah that's changing today. I'm making some changes to make this place somewhere where you can keep coming back all the time to find new stuff to read and listen to. A lot of this will be a work in progress as I go along, and more changes will more than likely to occur. As per the usual, your guys job is to spread the word as much as you can, and mine will be to keep them (and you) coming back for more.

Don't fear though, if you enjoyed what I used to do, those kinds of things will still be here, and I will still be writing new ones. But I felt like I could make this blog somewhere people flock to for the most interesting reading material about video games period. So, let's see how this goes.

- Nolan


...Let it begin.

The reason I almost missed Thanksgiving dinner.



This past week was, for us here in America (ummm....hell yeah?) was Thanksgiving. The day after Thanksgiving is traditionally Black Friday, the single biggest shopping day in the world. Ridiculous sales are on in every shop and everyone knows it's the best chance they have to haul in huge savings while doing Christmas shopping. Nonetheless the world continued to spin, so here are some of the highlights in news and interesting accomplishments from the past seven days.

South Korea's "Cinderella Law" Goes Into Effect




Fearing the problem that game addiction in a technologically focused country could have on the next generation of Koreans, South Korea has put into effect a law that bans players under the age of 16 from playing online between midnight and six in the morning. The law was drafted in April, and while it initially only covered MMORPGS, the law was extended to cover all kinds of gaming.

The law has met (obviously so) some harsh criticism from various gaming groups. The Korean Association of Game Industry, a massing of fourteen publishers and developers, has called it "excessive prohibition" of a specific group, and reportedly has plans to file a lawsuit.

The obvious reason behind this law is that teenagers should be spending the evening hours sleeping rather then gaming, but the law calls into question the civil liberties of children. And while the Korean government have made their views crystal clear, one has to wonder if this kind of law could spark similar reactions elsewhere in the world. The law also calls into question whose job it is to see that children get a decent amount of sleep, but for now this law is here to stay.

Curious Elder Scrolls Player Finds Entire Continent Beyond Skyrims Borders




One person playing Elder Scrolls V: Skyrim decided he just had to know what lay beyond the invisible boundaries of Skyrim's game world. I'm not entirely sure what he was expecting when he turned no-clip mode on to see what lay beyond Skyrims invisible borders, but I can guarantee he did not expect to find the entire continent of Tamrieal. The player took numerous screenshots as he flew around, seeing such sights as the Vvardenfell volcano and the Imperial City (well, the land area it sits upon anyhow.)

The question now is what exactly are they doing there? The most likely answer is so that when players look out over the horizon, they can see familiar landscape landmarks from past games, to help them feel like they are in the same world as the past Elder Scrolls games, but who knows? Maybe there is some sort of secret Bethesda hasn't let us in on yet.

New Xbox 360 Dashboard Launches December 6th




The title is somewhat self explanatory. Microsoft will roll out it's newest version of the Xbox Dashboard on the 6th. Aside from a sleeker look, the new dashboard will have greater integration for Kinect Voice Recognition. This is also the same day that the Microsoft will be launching some new TV and movie apps, so Xbox users should be paying special attention to this date.

All in all a quiet week overall, but the "Cinderella Law" (as it is apparently being called) that went into effect in South Korea this past week is an obviously important event. South Korea has earned a notorious reputation for how seriously they take their games, and for how long some people play them. But, as stated above, this law causes many questions to appear, and some have no clear answers. I personally find this law a bit of drastic step, and for parents it's somewhat of a slap in the face that the government has decided that they can't keep their children offline. We'll see what kind of an uproar we get from this law in the coming weeks.

Saturday, August 27, 2011

News: Shepard Can Lose, Skyrim Same-Sex Marriage, and more!

...investigative reporting without the investigation.

This week was filled with interesting information reveals for games coming out over the next few months, as well as a Warthog preview in Forza. Yes, the Halo Warthog as it will appear in Halo 4 (supposedly)was show off in Forza 4. No you can not drive it. Not in Forza anyway...

Elder Scrolls V: Skyrim Will Allow Same-Sex Marrige
In case you didn't hear already, Bethesda is taking a page out of Peter Molyneux's book and allowing you to marry NPC's and have relationships with them in Skyrim. Skyrim will allow men to marry men, and ladies to marry ladies, if they so choose. As far as I'm concerned, good on Bethesda for not restricting marriage to men and women only. I also like their response that it's not even that big a deal. The same-sex part not the relationship mechanic itself. That part is supposed to be very useful, partially because your partner can accompany you around the game world, offer you relationship-specific quests, and probably some other things we haven't seen yet.

You Can Lose In Mass Effect 3


As much as I didn't want to read this, I already kind of knew it should be possible. Bioware has confirmed that if you play Mass Effect 3 and have been screwing things up royally from Eden Prime to the final showdown with the reapers, you can fail to stop them. Bioware has already said there are many possible endings for Mass Effect 3 and that it all comes down to the choices you've made, so really this isn't so much a shocking reveal as it is a confirmation of our suspicions. Still, failing so bad the entire galaxy is wiped out. How many games can say you can even do that?

Turn 10 Shows Off Halo 4's Warthog in Forza 4's Showroom
Turn 10 has made on hell of a crossover with Halo at Halofest, showing off the first look at Halo 4's version of the Warthog in Forza 4's car viewing garage mode. You can check it out yourself when Forza 4 ships this fall, but the Halofest execs stressed that you can not race the vehicle in the game (they say because it's too slow, I say because it'd be too much awesome) , and even unlocking the vehicle to view will involve some dedication from players. They haven't said what it will take to unlock it, but they have said it won't be easy.



Man Sues Microsoft for $500 Billion Dollars

I really wish I was making that up. To sum the story up for those of us non-legal folk, David Stebbins found a loophole that allows Xbox consumers to amend the Terms of Service. Microsoft, by law, has to respond to the letter by either adding the changes or (as per Stebbins terms) cancel his account. If they didn't respond in ten days, Microsoft would be forced to submit to the new terms. Stebbins' added in a 'forfeit victory clause' that said Microsoft would have to pay him $500 billion dollars if they did not respond within 24 hours of the new Terms going into effect. Guess what Microsoft did not do? Now let me be upfront about this: No matter the legal implications of this, there is no chance that Microsoft will ever be forced to pay all that money to this guy. I can't even speculate what the hell is going to happen with this, but I can tell you right now, this guy has a better chance of being bit by a shark, hit by lightning, winning the lottery, and winning a Nobel Prize in the space of five minutes, then he does of getting that money.

Thats all for this weeks news. Check back next week to see if Half Life 3 has been announced! (spoiler alert: it won't be.)