Monday, February 27, 2012

RIP - Steve Kordek



Steve Kordek, inventor of the two flipper pinball machine has passed away at the age of 100. He also invented pinball games with multiball and drop targets. If you have ever been to an arcade, or even some restaurants or hang outs, you've probably played pinball. This guy is one of the innovators of gaming in any form. I can not count the number of hours (probably more like weeks, total time considered) I have lost playing pinball, whether it is a machine or in a video game. He built pinball machines and made games from the 1940's until about eight years ago, and was able to weather the changing landscape of the gaming world in every single era.

While not a hugely well known name, Kordek created and popularized many of the things we are so familiar with in pinball games, and seeing as how they are one of my favorite time wasters I felt it was appropriate to note his passing.

Farewell Steve, you'll be missed.

Thursday, February 23, 2012

Ashes Cause Anger

...Look at the wall of rage.

I've been kind of out of it for the past two weeks, so I haven't been getting into a whole lot of writing for my blog. I am getting back into it and I have a ton of stuff I'm working on that will hopefully be done shortly. To tide you over until then, I will be talking about that Mass Effect DLC so, uh just gonna leave this here...


Spoiler Alert!
You've been warned!



Mass Effect 3 Day One DLC Causes Huge Community Backlash



By now just about everyone knows that Mass Effect 3 will be getting a bit of day one downloadable content. I don't think Bioware really planned on telling us so soon though. And can anyone really blame them giving the huge tsunami of backlash they have gotten? Maybe they knew we'd react like that. For the uninitiated who have decided to ignore my spoiler warning, Mass Effect 3 will have a piece of downloadable content available called "From Ashes" that will introduce a new mission and a new squad member. And he's Prothean. Yeah. That's a pretty big bit of DLC. Now, if you've got your N7 Edition preordered then your all set, the DLC ships with that version of the game. If not, it will be available for 800 Microsoft Points on the Xbox Live Marketplace.

Now that those bases are covered...

A lot of people have gotten very upset with Bioware and how they seem to be moving to monetize Mass Effect as much as possible as of late. The art book, the figurines, and now this downloadable content, some people are saying that it's going to far. To be fair, something like this as downloadable content seems a bit of an odd move. Bioware's Michael Gamble explained that "The content in "From Ashes" was developed by a separate team (after the core game was finished) and not completed until well after the main game went into certification." He also mentioned that this DLC wasn't really aimed at newcomers or casual players of the series, but more for the longtime and die-hard fans (such as myself).

As far as the downloadable content goes, I have mixed feelings. I understand the point of the downloadable content being geared towards the longtime players but, I feel as if this is the kind of huge important revelation that's should be weaved into the main story. Not reduced to some kind of side show. I am kind of upset about that. At the same time though, the only reason this would be reduced to an optional side mission is if it isn't actually important to the end game result, or that it is not necessary. I will be a bit disappointed if that is the case but Bioware has a much longer history of success than they do failure. Michael Gamble himself said that the game you get out of the box is completed and is as they intended it to be released. Which means that The Prothean was not originally going to be in the game at all (I assume.) If that is the case, then "From Ashes" would have been downloadable content whether it was released day one or day 217 and a half. Actually, when it comes to DLC why do we seem to be so upset when it's something that is being released at a games launch but don;t seem to have as much of a problem with content that comes out after the game is released? I understand some of the underlying pieces sometimes, especially when it's something that could be perceived as being hacked right off the main game and then sold. But as far as Bioware has said, that was not the case here. I have never heard a developer come out and say that a piece of day one content was unrelated to the main game, but Bioware has done just that. What reason do we have to not believe them?

On the maximizing of sales from the Mass Effect franchise I can only say this. So what?



This is a game series that is going to go far beyond this trilogy, and it already has. No one bats an eye if Halo or Call of Duty push out figures and books but if Bioware decides they want to release an art book celebrating the artistic history of the series people start screaming like spoiled children? I have seen way more backlash against this OPTIONAL extra stuff that Bioware and EA have been releasing related to Mass Effect than I have most other game franchises. I just don't understand, especially since all of this is OPTIONAL and can be passed over or ignored one doesn't want anything to do with it. It's just silly how much people are overreacting to these things. Mass Effect has a huge expansive universe that has been developed, and it would make much, much less sense to not try and capitalize on that than it would to do exactly what Bioware and EA are doing. No one is forcing anybody to buy this stuff either. As they also are not forcing you to buy "From Ashes." It is there if you want it, and if you don't, then thats great too.

Did I mention it's OPTIONAL?

Some people have gone so far as to cancel their preorders or decide not to purchase Mass Effect 3 because of all of this. To the people doing that, it is your right to do so. But really think before you do it. I don't see as much of a cause to not pick the game up because of marketing moves. As I said above, much of this is merchandise that is made specifically for fans of the series. Yes they have a DLC code or two tied to them but if it really bothers you so much that some people will be getting a new weapon or armor set that is just extra content, you may want to reexamine how excited you are for this game. Mass Effect 3 will be one of the most important games of the year, and will likely be one of the best. If you've stuck it through the first two and loved them, then trust in Bioware to deliver on their promises.

Of course that's just what I think...


I will have some excellent new content coming soon, so keep your eyes peeled. As usual, spread the word, go like the facebook page, and keep reading. Oh and you guys should comment now and again! I am open to feedback, criticism, suggestions, and discussions.

Until next time...

Image Sources:
#1. http://social.bioware.com/forums/forum/1/topic/323/index/9382439/18
#2. http://xboxlivemedia.ign.com/xboxlive/image/article/121/1219156/image1_1329863585.jpg

Saturday, February 4, 2012

All Used Up

...Running on empty.


Lately a lot of rumors have been popping up about the next generation of consoles, particularly the next Xbox. Some of these have sounded somewhat believable while others, well...not so much. One of the more fanciful rumors has reported that the next Xbox console will not allow gamers to play used games on it. This just sounds plain ridiculous. A console that won't allow us to play used games? In what way is that a solid business plan? Then again, game developers and publishers have been saying for a while now that they don't appreciate the fact that they see next to no money from the sale of used games.

However, a move like this is in no one's favor.

I will be upfront about this: I depend on used games. I do not pull in a lot of money so I don't have the funds to go buying every new game that I want to play. New game purchases for me are special occasions reserved for games that I simply have to have the moment they are released. So for the dozens of games that I want to get, but not enough to buy them new, picking them up used is the only way I can play them. And I have really loved some of those games. However I am a gamer on a budget, and that means I need used games in order to get my game on at times. I am not alone on this. Plenty of of people pickup used games as a cheaper alternative. Even people that have the money to buy all the new games they want still pick up used games now and again because they are cheaper, and we always would prefer to spend less money.

What developers and publishers get upset about is that most of the time, they are not seeing a cent of those sales. Most used game sales go straight to the store that sold the game. The argument is they are missing out on sales because of this. While that's not entirely wrong, it's also not entirely right either. In order for the game to be used it has to be sold in the first place. That's where the initial sales come from. Now while they may be missing out on extra profit, they still make money off the initial sale. However, the video game industry is a business, and as such  developers and publisher's want to make as much money as possible. That's just good business sense. In order to try and maximize their profits, some developers and publishers have begun using online passes and special "day one" DLC to try and generate extra revenue from the gamers who buy used or use as incentive for buying the game new.

This is where we, the gamers, start to have a problem though. As I said before, some of us just don't have the kind of cash to go buy new games all the time, and we buy used because we either want to save a few bucks, or because we don't have the extra cash to begin with. However, in a lot of cases, after you add in the cost of an online pass, you may as well have just bought the game new. In a few cases you actually wind up spending even more money, which is not what cash strapped gamers want to hear. Then there's the "day one" downloadable content that is offered as an incentive to buy the game new. This isn't in and of itself a bad idea, but instead of offering extras it seems some developers remove chunks of the game and offer that as the incentive. Take for instance Catwoman from Arkham City. She is featured quite prominently on the back of the box, all of her character specific Riddler trophies, and even her own skill tree are in the game right out of the box. Yet, if you didn't buy the game new, you have to pay extra to access that content. You could argue that it is still an extra feature, and yes not everyone will care that it;s missing, but a lot of us don't like the thought that significant sections of a game get boarded up if you don't buy the game new. It's almost like extortion in some cases.

However we can't really compare used games to other kinds of "used" markets either. Used cars usually have performance problems and aren't in as good condition as their new counterparts. Used furniture works much the same way. A used game, with the exception of some scratches, is exactly what it was new. Same game, same experience, nothing broken or changed (usually.) It's hard to say that used game has less value than the same title new, simply because it's the same experience. Of course over time, newer titles come out and the older games get outdated, and of course the price drops then anyway. But in some ways, you can't blame developers for wanting to see more profit from the used games, because they are, essentially, the same thing that's being sold used.


There are arguments that there are better ways to handle used game sales, some of which actually sound pretty interesting. One that I thought about is that larger publishers and developers could handle their own used game sales. If you want return the game back to them instead of selling it to Gamestop or a similar business, then the publisher or developer give you something in return for doing so, maybe credit towards a future purchase or online store credit, and then they can sell the game (not at full price obviously) again. There are some problems with this model, and an obvious one is that it is a choice, but dedicated players could really win from this, as do the developers and publishers.This is just one of many ideas on how a game company could generate profit from used games, but the current model of online passes seems to be, at least for now, they way most games will go.

This could soon all be moot though. Digital distribution is becoming a bigger and better way for gamers to purchase their games, and since you can't resell a digital copy (not legally anyhow), the used game market completely disappears online. Steam and Origin have become the way to buy games for PC users, and Steam in particular has blossomed into the kind of place gamers love to shop at. There's always some kind of deal going on, games are somewhat cheaper online, and there is a huge catalog to choose from. I mean really, no one can blame EA for wanting a piece of that extremely good looking pie. No matter what though, Steam has brought digital distribution a long way in the games industry, and that means that used games could soon become fond memories of a not so distant past.

For now however, used games will remain a part of the industry and it will continue to be an issue developers and publishers will try to find a way around in the ultimate goal of making more money than everyone else. Of course some people argue that those of us looking to save some cash are just penny pinching misers. That is also true sometimes...

This one might be a bit behind now, and there is a lot I didn't go over, but most of what I went over is what is important. My next post is about Fallout and why America is the only reason it works the way it does. (because I can not beat that dead horse enough apparently.) And that will be followed by some fun things.

Also looking at some more changes. So keep reading, sharing the word when you can, go like the facebook page (link to the side now!) etc.

Peace out y'all!

Image Sources
#1 - Industrygamers.com
#2 - Geekosystem.com

Information Research Source
Game Revolution